Trolls will block your way until you can satisfy them by making a pizza. The Zoombinis find their paths blocked by a troll/group of trolls. Having a combination of 2 features, or having 1 of 3 features. These reasons usually are: Having 1 of 2 features, One of the large rocks will not accept roughly half the Zoombinisįor varied reasons one of the small rocks will not accept roughly half the One of 2 features, and one small rock disallows Zoombinis with a particular Sometimes it is the other way round, and one large rock won't take Zoombinis with One of the small rocks does not accept Zoombinis with one of 2 features. a type of feet and a type of eyes).įeature. One of the small rocks does not accept Zoombinis with a particularįeature (of a different kind, eg. One of the large rocks does not accept Zoombinis with a particularįeature. Snall rocks will not accept Zoombinis with a particular feature. One of the large rocks does not accept any Zoombini. If the rocks stop Zoombinis too many times, a line of boulders blocks up the cave entrances, preventing the Zoombinis on the ground from continuing. If one of the large rocks does not let a Zoombini through, the other one surely will. The larger rocks guard each row of caves, the smaller rocks guard the smaller caves. There are four caves that they can enter through, but to reach these caves, they will have to pass two of four rocks. In all cases, this button allows you to move forward with the Zoombinis that have gotten through. When you have 16 Zoombinis out, click on the green arrow at the bottom-right of the screen. (Or hold down the SHIFT key and click on the Dice) In the HD Version, you can Click on the second Dice button. To create 16 Random Zoombinis in the Classic Version: Repeat 15 times. When you are satisfied with the Zoombini you have chosen, click the arrow above the picture of the Zoombini. Many of the puzzles involve the bodily features of the Zoombinis, so be certain that you are satisfied with your selection of Zoombinis.Ĭlicking on the dice will create a random Zoombini which has not appeared yet.
Nose = Green, orange, red, purple, or blueįeet = Shoes, skates, wheels, propeller, or springs Hair = Spiked hair, ponytail, green cap, straight hair, or balding hairĮyes = Brown eyes, one eye, half-closed (or Sleepy) eyes, spectacles, or sunglasses In the HD Version, 1 Zoombini with the same Features can be created throughout a single journey and 2 Zoombinis with the same Features can be created thoughout the entire game. You can choose Zoombinis either by pressing some of the buttons on the left to create a custom Zoombini, or clicking on the button with a picture of dice on it, which creates a random Zoombini. You need exactly 16 Zoombinis to set off. Here, you will be faced with a collection of 23 buttons, all which help you choose Zoombinis for the trip. Zoombini Isle is not really a puzzle or level, but it is where all of those adorable little Zoombinis begin their journey to freedom. The Zoombinis need your help to escape of course! Only 16 Zoombinis at a time in the boat.įirst you may want to create a profile before beginning the game. Now Perhaps your wondering what all this has to do with YOU. Once you complete a level successfully, you may not return to a puzzle at that level unless you You can also see which level of play you are in by looking at the Terrain Key located on the Map. The transition screens between the puzzles will show a different colored trail depending on the The game screen may not always appear to change, but the puzzles will grow more challenging with each level increase. The next level (Normal Difficulty Level or higher Difficulty Level) of play. Lead 3 different bands of all 16 Zoombinis through all three puzzles on this trail to progress to Starts on the Easy Difficulty Level of play on The Big, the Bad, and the Hungry Trail. Through each of the three puzzles in a particular leg of the journey.
Full screen of zoombini game full#
You will automatically move to the next level when you get 3 full bands of 16 Zoombinis Very Very Hard = Very Hard (Red Trail in Classic/HD Versions) Very Hard = Hard (Orange Trail in the Classic Version/Yellow Trail in the HD Version) Oh So Hard = Normal (Yellow Trail in the Classic Version/Purple Trail in the HD Version) Not So Easy = Easy (Green Trail in Classic/HD Versions) There are 4 Types of Difficulty Levels in Zoombinis Logical Journey: The Map Screen in Zoombinis 1: Logical Journey HD show your Current Progress in Journey Mode.